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Graduate Diploma of Games Programming

ECU Course CodeS07
CRICOS Course Code058034M
Course Coordinator
Dr Martin Masek
Senior Lecturer and Honours Coordinator
Phone: +61 (0) 8 9370 6410
Fax: +61 (0) 8 9370 6100
Room: ML 13.218
Email: m.masek@ecu.edu.au
mmasek

Description:

The Postgraduate Diploma of Games Programming provides graduates in computer science and related fields to expand their skills and knowledge of programming for games, simulation and visualisation. This course will include topics in the design and programming of video games, including coverage of the theory and implementation of real-time interactive graphics and physics simulation. Input, network, and sound programming will be covered, along with detailing design and production issues of video games and a project.

ADMISSION REQUIREMENTS

Students should hold a Bachelor's degree in computer science or related fields which includes significant programming content. People with at least five years industry experience who can demonstrate the required level of programming expertise can also apply for admission.

COURSE LOCATION AND MODE OF STUDY

The Postgraduate Diploma of Games Programming will be offered on the Mount Lawley campus.

COURSE STRUCTURE

The course consists of eight units and requires two semesters of full-time study or part-time equivalent. Students need 120 credit points to graduate.

Course Location and Mode of Study:

Available at: Mt Lawley

Course Planner:

Semester 1

Unit CodeUnit NameCredit Points
CSD5101Computer Graphics Methods15
CSD5102Computer Graphics Programming15
CSP5105Introduction to 3D Game Programming15
CSP5104Games Design and Production15

Semester 2

Unit CodeUnit NameCredit Points
CSP5106Advanced 3D Programming15
CSD5206Game Enhancement Technologies15
CSG5114Intelligent Systems15
CSG5115Applied IT Project15